BLOGGER TEMPLATES AND TWITTER BACKGROUNDS »

Thursday, December 3, 2009

Final Thoughts On Globloria...

First, let me start by saying my last post was a little harsh. This class wasn't really that bad...it was bad don't get me wrong, but not that bad. Secondly, I would like to say that I came into this class with a pessimistic attitude. I am not a gamer nor do I like to play games, so I figured I would hate this class right from the get go. With my pessimistic attitude it only confirmed the fact that I would never like to be a game designer or have anything to do with that field. It's simply not for me. With that being said I would like to take the time to post my thoughts on what I liked and disliked about this class/program.

First though, I would like to say that I think if it wasn't for Matt, and him being an amazing teacher, this program would have failed miserably. You could have not found a better teacher for this kind of program. He was right there with us learning just as we were. He made it as interesting as possible for us, and he was always there to help with any trouble we were having with our game,even when he didn't know the answer. If it wasn't for him, I probably would have hated the class a little more than I did, and half of the stuff I did wouldn't have worked. I just wanted to you know at Globaloria you couldn't have picked a better teacher, and also just to thank Matt for his help. ( I know that kind of sounded like an ass kissing thing but it wasn't...You have to give credit where its due)


Now on to things I liked about this class. This class taught me to think a little outside the box. I wasn't really into gaming so I never really thought about how they were made and the process one must go through to make one. I came to appreciate the hard work that goes into that, and those who do it professionally, let me just say it is a very tedious process, I don't know how people do it. I also enjoyed learning the flash aspect of the class. Although, I personally found it challenging for myself because I have never had a programming class, so when I was doing action script it was very difficult for me to understand the errors it was giving me back....and that is where Matt came in A LOT, because I made A LOT of mistakes...But hey that's the only way to learn right? I have gained a new respect for game designers and also, would like to someday learn a little more about flash.


There was the good, so here is the ugly lol....What I disliked about the class...oh where to start where to start.....First, of all I don't think this program is designed in the right for college students. We as college student, simply don't have the time as high school students do. We are students as well as, Mother/Fathers, Full time/Part time employees, Husbands/wives, friends, etc. Without having access to this program at home, and very little time at school to access it...It is very hard to learn only in 2 hours a week. There is no time to practice or learn on your own. So here's my solution for that--Instead of buying a text book for this class, offer a student discount price of flash, which would be beneficial even after the class is over. Problem #2- Blogging/Wiking....okay okay, I understand the purpose of this being an IT major, I understand it is part of the communication process especially in a project like that, but there wasn't enough people in the class to work in groups, no one commented or read the blogs other than Matt, and it was very redundant and time consuming. Which leads me to Problem #3....There was no feedback what so ever from anyone from Globloria...no one commented on the blog we never even spoke to anyone until the last day. Had a representative came and spoke with maybe the first week and told us what to expect or their thoughts on the program, I think it would have put the class in better spirits so to say. David Lowenstein came on the last day to see our presentation he had A LOT of positive feedback and great ideas just in the little bit of time he was there.I had like a million new ideas after speaking with him. Where was that during the duration of the course? When we were stuck or we need help with coding? Matt can only do so much for us, and trust me he went above and beyond all means...so here's my solution for that: Once a month you have a Skype session with someone from Globaloria, you have some kind of blog (since you seem to love that idea) where students can get in touch with someone who has a vast knowledge of Flash who can help us with our coding, or an email, or someone we can talk to.


Globloria is just not a program I wish to continue though. I hope in the future you can work out some kinks and bugs, because I do think this will be positive program once every thing is figured out.

Final Presentation

Tuesday, December 1, 2009

Getting Nervous...

Well, there's only a couple of hours left till presentation time, I'm kind of nervous because my game sucks! But I will be very glad to get this class over with. Well i guess I will see everyone in a couple of ours. :{

Final Demo :)




This is my final demo of my game!

What I thought about this class....

Just wanted to post my thoughts about this class. First, of all I want to say I'm so glad Im not taking this class next semester. It was horrible. I think I'd rather take math instead. It was just too much BS and not enough about Flash. I did learn quite a bit about Flash Thanks to Matt, not the class. I had never used flash before this class, so I think it was slightly useful. As far a recommending this class to stay in the curriculum...I give that a big HELL NO. As far as bringing in a class to teach Flash, then I say yes. Bring in a class where it is only flash stuff and how to use the tools and things, kind of like photoshop. All in all this wasnt a good class. GET OUT WHILE YOU STILL CAN!

Well I have Power Point for the presentation which is little dry, and demo that sucks. But Hopefully everything will go well tonight. *crosses fingers*

So I feel a little lost since I didnt go to the class because I was sick then there was break. I'm feeling a little overwhelmed, because the presentation is today, and there is no way I can talk for 10 minutes about my game. It sucks the end. Dont think that is gonna cut it.